

Because of this mechanic, it’s easier to sneak in landings frequently. Boost Dive The new mechanic introduced in this installment of the franchise, spends boost to propel yourself downward.


Mixing boost step with boost dash is a great way to stay unpredictable. Adding this to your movement repertoire will greatly decrease the amount of hits you take. The value of this movement is that it cancels homing of all attacks, melee and projectile. Also use it to make your landing timing hard to guess and punish. Boost Hop/Jump Combining the boost and hop movement to cover distance in a very boost-efficient manner. Different suits have different turning radius, so learn about how your suit performs. An important tool to utilize in order to control spacing. Swerving During a boost dash, you can steer your suit by holding a different direction. Boost dash can be used to cancel pretty much any animation in the game except burst attacks, but be ware there is a period where you can not perform another boost dash right after a boost dash. Holding a direction or the second boost input will lengthen the boost distance and duration. Performed by double tapping the boost button in quick succession.

Boost Dash The quickest and most basic and vital type of movement. Because of this, learning to manage this gauge is one of the first and most important things each player must learn. While landing in short spurts will decrease the amount of recovery you have on landing. In short, the lower your total amount of boost you have before you land will increase your overall landing recovery, giving players a wider opening to attack and punish you for reckless boost usage and movement. Landing recovery is inversely proportional to the remaining boost gauge when landing, and there is a recovery penalty for completely emptying the gauge and landing in “overheat”. And the only way to refill your gas is to land on the ground. In a short description, this meter is like a gas meter for your car - every time you start up your car and start moving, your gas starts to drain. Movement Boost Gauge This gauge is a rough representation of how many more actions you can perform before being forced to land again.
