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New vegas weapon binding ritual
New vegas weapon binding ritual






new vegas weapon binding ritual new vegas weapon binding ritual

I probably won't be supporting this optional further, as Mojave Arsenal now has an option for integrating the GRA weapon mods. All primary quest XP in DLCs reduced by 66%. Increased Mantis Foreleg weight from 0 to 0.5. New Weight Option: Changed the weight of the fresh fruits and vegetables to be more in line with the produce added in New Vegas. I've played a run of New Vegas back in 2013, but I didn't get very far, and I don't remember much. Unofficial Patch Plus has optionals to change this. Nuka Cola Victory: changed health restoration from +1(20s) to +3(9s) changed Buffout in recipe to Honey Mesquite Pod. Elijah's Jury-Rigged Tesla Cannon health increased from 90 to 100 (previously was slighty incorrect, Sawyer's original change). Alcohols set to restore 10-15 H2O instead of damaging H2O. Ice Cold Sunset Sarsaparilla: changed health restoration from +1(12s) to +2(8s). Ideally, there'd be a way for you to give companions Antivenom through the wheel menu, but in leiu of that this is a user-friendly compromise. Making the PC seem even more like a … recipe added. Compatibility has been greatly improved, errors have been fixed, and balance corrections have been expanded - … JSawyer requires not only the base game of Fallout: New Vegas, but also all of its official add-ons installed: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners' Arsenal, and Courier's Stash. Laser Pistol (+GRA variant) FoV from 65 to 55. It also includes several technical fixes and tweaks (particularly to the Karma system), that were not included in previous patches. Fixed the NVDLC02EnchArmorMetalGecko object effect to have a "Reduced Sneak" effect of -10 rather than -1, which was a typo since all the other Metal Armors were changed to have a -10 effect. The Implant GRX options will now be added next time you launch the game. JSawyer's popular mod, fully re-implemented from the ground up. The following is the original document or a transcript thereof. Lowered base player HP (before any bonuses) from 100 to 50. Yeah, tried to do that, I … Ranger Outfits (Casual, Red Scarf, Vest): increased value from 25 to 50 added Ranger Outfit effect (+10 Guns, +3% Critical Chance, +1 Charisma). Added ammo rarity option, which also affects Scrounger loot (this is often missed by other mods). This is an overview of JSawyer's main features based on the current version of the mod (5.1). Take your favorite fandoms with you and never miss a beat. Fixed the NVDLC02FirebombProjectile projectile to use the JSawyerFireBombExplosion explosion when shot and destroyed, rather than the GrenadeFragExplosion explosion. Increased Flamer Fuel requirement for the Fire Bomb recipe from 20 to 35. Again, I'm moving to a more reliable and clean implementation method. Edited the "SoldierLeader" class to have a third tagged skill.








New vegas weapon binding ritual